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Hello everyone.

My name Miss Doherty and this is Ollie.

In today's lesson, you will need an exercise book or some paper, a pencil and your brain.

You can pause the video now while you go and get them.

In today's lesson, we're going to start by singing a nursery rhyme.

Then we're going to tell a created story, and to finish, we will step our created story.

The nursery rhyme we're going to sing today is "Happy and You Know It".

We're going to sing it three times.

You can join in, or you can listen to me and Ollie.

♪ If you're happy and you know it ♪ ♪ Clap your hands ♪ ♪ If you're happy and you know it ♪ ♪ Clap your hands ♪ ♪ If you're happy and you know it ♪ ♪ And you really want to show it ♪ ♪ If you're happy and you know it ♪ ♪ Clap your hands ♪ ♪ If you're happy and you know it ♪ ♪ Clap your hands ♪ ♪ If you're happy and you know it ♪ ♪ Clap your hands ♪ ♪ If you're happy and you know it ♪ ♪ And you really want to show it ♪ ♪ If you're happy and you know it ♪ ♪ Clap your hands ♪ ♪ If you're happy and you know it ♪ ♪ Clap your hands ♪ ♪ If you're happy and you know it ♪ ♪ Clap your hands ♪ ♪ If you're happy and you know it ♪ ♪ And you really want to show it ♪ ♪ If you're happy and you know it ♪ ♪ Clap your hands ♪ Let's try one more verse but with a different action.

Instead of clapping our hands, what could we do? We could shake our head.

We could raise our eyebrows, or we could stick out our tongue.

Which one should we do? Ollie? Ollie says he finds it quite hard to stick out his tongue, so he would like us to nod our heads.

You can nod your head too, or you can pause the video and try your own verse with another action.

♪ If you're happy and you know it ♪ ♪ Nod your head ♪ ♪ If you're happy and you know it ♪ ♪ Nod your head ♪ ♪ If you're happy and you know it ♪ ♪ And you really want to show it ♪ ♪ If you're happy and you know it ♪ ♪ Nod your head ♪ Well done everyone.

Today, we're going to create a new story.

We're going to tell it together as we create it, thinking about where it is set.

Who is in the story? What's the problem in the story? What's the solution to the problem in the story? How does it end? And what do we learn from the story? "The Gingerbread Man" is an escape story, so the problem is that he is trapped in the oven at first, and then people keep trying to catch him because they want to eat him.

Now the ending isn't a very happy ending for the gingerbread man, and "The Gingerbread Man" is actually a tragedy.

That means a story with a sad ending.

Shall we create a story that is a tragedy too and has a sad ending? Or should we create a story with a happy ending? What do you think, Ollie? Ollie would prefer a happy ending.

Okay, so it's going to be a happy ending.

I'm just going to draw a little smiley face here just to remind me that our story has to have a happy ending.

Who should our characters be in our story? Maybe we could choose one of the characters we met in "The Gingerbread Man".

What do you think it, Ollie? Hmm.

Ollie would like us to choose either the fox or the little old lady.

Which one would you choose? I think we're going to choose the little old lady.

Is that okay, Ollie? Perfect.

So this story is going to be about the little old lady.

I'm just drawing very quickly, very simple drawings to remind me that this story is about the little old lady.

Now, where does the little old lady live, Ollie? Does she live in a jungle? Does she live in woods, or does she live in a city? She lives in the woods.

So I'm going to draw a tree to remind me that the little old lady lives in the woods.

Perfect.

So we've decided where our story is set.

It's set in the woods.

We've decided who our story is about.

It's about a little old lady.

Hmm, what could the problem be? The gingerbread man is trying to escape.

What could the little old lady's problem be, Ollie? What do we think? Hmm.

She's in those woods.

Maybe her problem could be that a tree has fallen down and crushed her house 'cause we haven't drawn a house.

We've just decided she lives in the woods.

Okay.

So her problem is that she has no house because her house has been knocked down by a tree.

Oh, no.

Oh, what's the solution to that going to be? We are really going to have to think about that one.

The little old lady has no house because a tree has fallen on her house.

Ha! Ollie? Oh.

Ollie thinks the little old lady could have some help, and that help could come from a squirrel.

What's the squirrel going to do, Ollie? Ah! The squirrel is going to help the little old lady build a tree house.

That is such a lovely idea.

So the squirrel is going to help the little old lady to build a tree house.

So I'm building my tree, and I'm just going to draw a little house in the tree.

We've got a little house in the tree, and to show that she had help from a kind friend, I'm going to draw a heart.

I'm going to draw a heart.

How does the story end, Ollie? I think I know how I'd like the story to end.

We've already decided it's going to be a happy ending.

I think I would like the little old lady to live in her house, not by herself anymore, but with the squirrel.

So there's going to be two people living in her tree house, the little old lady and her new friend, the squirrel.

Now the last thing to think about is what can we learn from that story? Mm-hmm, Ollie's got a good idea.

Can you pause the screen and tell me what you think we can learn from that story? Ollie thinks we can learn to be kind from that story.

And I think Ollie's right.

I think we could also learn how important friendship is and that friends can come in all shapes and sizes.

The little old lady might not have known that her best friend was going to be a squirrel, but it was the squirrel who helped her.

So I think the learning of the story is all about friendship.

Learning in that story is all about friendship.

Now I would like you to look at my plot matrix and tell the story.

Ollie and I are going to tell the story to each other.

Pause the screen now while you complete that task.

Next we're going to step the story, but we're going to do our stepping, sitting down.

Now that might sound silly, but the most important part of stepping is that we learn the actions.

So we can practise the actions first, and then if you have time and space, you can stand up to step them afterwards.

How will we learn an action for where our story is set? It's set in a forest in the woods.

What's a good action for in the woods? Hmm, Ollie, what do we think? We could make ourselves into a tree.

So here I am in the woods.

Now who is the little old lady? So we can use our action from "The Gingerbread Man" for the little old lady showing her dress.

The problem is that she has no house.

She has no house.

And the solution to the problem is her friend helps her to build a tree house.

At the end, they live together.

The learning of the story is all about friendship and friends come in lots of different forms. Now you can pause the video and try stepping the story.

You can use the actions that Ollie and I have just shown you, or you can make your own.

Can you create your own plot matrix? Pause the video now.

Thank you so much for joining us in today's lesson.

Bye-bye.