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Hello.
My name's Mrs. Jones, and I'm really pleased that you're here to learn with me today.
In this lesson, we are going to look at digital artefacts and how they're used in different industries.
So let's get started.
Welcome to today's lesson.
Today's lesson is called Digital artefacts and their uses from the unit, Digital media.
And by the end of this lesson, you'll be able to describe what a digital artefact is and how different types are used in industry.
There are two keywords to today's lesson.
Digital artefact.
Digital artefact is an object or piece of information that is created, stored, and manipulated in a digital format.
Physical artefact.
Physical artefact is an object you can touch, see, and use in the real world.
There are three sections to today's lesson.
The first is identify digital and physical artefacts, then describe different types of digital artefacts, and then compare the use of digital artefacts in industry.
So let's start with identify digital and physical artefacts.
An artefact is any object made by humans often to solve a problem or serve a particular purpose.
A physical artefact is something you can touch, see, and use in the real world.
There are three examples here, paintings, pottery, or posters.
A digital artefact is an object or piece of information that is created, stored, and manipulated in a digital format.
And there are three examples here, video games, websites, or films. Let's have a quick check.
Which of the following would be a digital artefact? Is it A, a video game, B, a film, C, a piece of pottery, or D, a painting? There's more than one answer.
Pause the video, choose your answers, and then we'll check them.
Let's check your answers.
The answers was A, A video game, and B, a film.
Well done if you got that correct.
Sam asks, "But a poster is created digitally! How is that a physical artefact?" It's a very good question.
The poster is digital when it is displayed on a digital platform like a screen.
However, once it is printed out and displayed, it becomes a physical artefact.
Sam asks, "How can I be sure it is a digital artefact?" You can ask yourself if you can touch it, if it is stored on a computer, and if it can be updated easily.
If it is digital, you will be able to edit aspects of the artefact and see the outcome.
Let's do an activity.
You'll need your worksheet.
Can you describe the difference between a digital and a physical artefact with examples? Pause the video, go back through the slides, use your worksheet, and then we'll check your answers.
Let's check your answers.
A physical artefact is something you can touch, see, and use in the real world.
Examples are a painting, a pot, or a poster.
A digital artefact is an object or piece of information that is created, stored, and manipulated in a digital format.
Examples are a film, a website, or a video game.
Well done if you got that correct.
Let's move to the second section of today's lesson, describe different types of digital artefacts.
Digital artefacts are created using a wide range of software packages.
Each has a specific purpose.
The purpose of a digital artefact can be categorised as informing, educating, persuading, or entertaining.
Presentations are digital slideshows that are used to communicate ideas to others.
Software examples include PowerPoint and Google Slides.
Their purpose is to inform and educate others.
Videos or films are moving visual and audio sequences that are viewed on a screen.
Software examples include iMovie, Adobe Premiere, and Clipchamp.
The purpose could be to inform, entertain, educate, or persuade others, depending on the content.
Audio files are recordings of sound.
They include podcasts, songs, and voiceovers.
Software examples include Audacity and GarageBand, and the purpose could be to inform, entertain, educate, or persuade others, depending on the content.
Let's have a quick check.
What would be the purpose of a presentation used by a school teacher in their lesson? Is it A, to persuade, B, to educate, C, to inform, or D, to entertain? Pause the video, consider your answer, and then we'll check it.
Let's check your answer.
The answers could be B, to educate and C, to inform.
Well done if you got that correct.
A website is a series of published digital pages linked together using hyperlinks.
Software examples include Wix, WordPress, and HTML/CSS.
The purpose could be to inform, entertain, educate, or persuade others, depending on the content.
A spreadsheet is used to organise and present data in a structured format.
Software examples include Excel or Google Sheets.
The purpose could be to inform or educate others.
A 3D model is a virtual model of a real object.
It can be used for product design or animations.
Software examples include Tinkercad and Blender.
The purpose could be to inform, educate, or persuade.
A video game is an interactive environment with a theme or mission for others to play, created using game development software.
The game itself is a digital artefact, as well as any elements used to create it, like images and sound.
Software examples include Unity, Roblox Studio, Minecraft, and Scratch.
The purpose could be to entertain or educate.
Let's do an activity, and you'll need your worksheet for this.
Complete the table to describe the different types of digital artefacts and their purposes.
You have a table, and on the left you have the different artefacts, presentation, film or video, audio, website, spreadsheet, 3D model, and video game.
And you need to complete the description, the example tools, and the purpose.
Pause the video, go back through the slides, and consider your answers, and then we'll check them.
Let's check your answers.
Presentation.
The description is a digital slideshow used to communicate ideas to others.
Example tools are PowerPoint and Google Slides.
The purpose is to inform and educate.
Film or video.
Description is a moving visual and audio sequence viewed on a screen.
Example tools, are iMovie, Adobe Premiere, and Clipchamp.
And the purpose could be to inform, entertain, educate, or persuade.
Audio.
The description is a recording of sound, such as a podcast, song, or voiceover.
Example tools are Audacity or GarageBand.
And the purpose could be to inform, entertain, educate, or persuade.
A website description is a series of published digital pages linked together using hyperlinks.
Example tools are Wix, WordPress, or HTML and CSS.
And the purpose could be to inform, to entertain, to educate, or persuade.
Spreadsheet.
Description is used to organise and present data in a structured format, with example tools being Excel or Google Sheets, and the purpose, to inform or educate.
A 3D model.
The description is a virtual model of a real object used for product design or animations, with example tools being Tinkercad or Blender.
And the purpose could be to inform, educate, or persuade.
And a video game description is an interactive environment with a theme or mission for others to play.
The game itself is a digital artefact, as well as any other elements used to create it, like images and sound.
The example tools being Unity, Roblox, Minecraft, or Scratch.
And the purpose could be to entertain or educate.
Well done if you got those correct.
Let's move on to the third part of today's lesson, compare the use of digital artefacts in industry.
Lucas asks, "What industries use digital artefacts?" Digital artefacts are used in a wide range of industries, including healthcare, education, gaming, media, architecture, and fashion.
Lucas asks, "How are digital artefacts used in healthcare?" Healthcare industries need to store patients' medical details.
They use software to create electronic health records that can be stored and viewed digitally.
Aisha asks, "How are digital artefacts used in education?" Teachers might use presentations, share revision websites, and view and update stored student information, as well as using specific software to create digital artefacts linked to a particular subject.
Sofia asks, "How are digital artefacts used in gaming?" A game's environment and characters are created using programme code and digital images.
You interact with games and can develop them using a computing device.
The final game itself is a digital artefact.
Let's have a quick check.
How are digital artefacts used in education? Is it A, printed worksheets, B, PowerPoint presentations, C, software used to teach a particular subject, and D, student records that can be updated on a screen? Pause the video, consider your answers, and then we'll check them.
Let's check your answers.
The answers were B, PowerPoint presentations, C, software used to teach a particular subject, and D, student records that can be updated on a screen.
Well done if you've got those correct.
Alex asks, "How are digital artefacts used in media?" Media is a big industry that uses video and audio production to create films, podcasts, advertisements, and promotional materials.
So there's lots of examples that can be used in media.
Andeep asks, "How are digital artefacts used in architecture?" Architecture is about designing and constructing new buildings.
3D design software is used to visualise a building before it is built.
Laura asks, "How are digital artefacts used in fashion?" A fashion designer can create mood boards to help visualise ideas, as well as creating prototypes before physically creating fashion pieces.
Let's do an activity, and you'll need your worksheet again.
Complete the table to compare the different uses of digital artefacts in industries.
You have a table with the industries on the left, and you have healthcare, education, gaming, media, architecture, and fashion, and you need to complete the column that has, How are digital artefacts used? Pause the video, go back through the slides, use your worksheet, and then we'll check your answers.
Let's check your answers.
For healthcare, how are digital artefacts used? Healthcare industries need to store patients' medical records.
They use software to create electronic health records that are stored and viewed digitally.
Education.
How are digital artefacts used? Teachers might use presentations, share revision websites, and view and update stored student information, as well as using specific software to create digital artefacts linked to a particular subject.
Gaming.
How are digital artefacts used? A game's environment and characters are created using programme code and digital images.
You interact with, and can develop, games using a computing device.
The final game itself is a digital artefact.
Media.
How are digital artefacts used? Media is a big industry that uses video and audio production to create films, podcasts, advertisements, and promotional materials.
Architecture.
How are digital artefacts used? Architecture is about designing and constructing new buildings.
3D design software is used to visualise a building before it is built.
Fashion.
How are digital artefacts used? A fashion designer can create mood boards to help visualise ideas, as well as creating prototypes before physically creating fashion pieces.
Well done if you've got that correct.
In summary, a physical artefact is something you can touch, see, and use in the real world.
A digital artefact is an object or piece of information that is created, stored, and manipulated in a digital format.
A product becomes a physical artefact when it is used or exists in the real world.
Lots of industries rely on and utilise digital artefacts for various reasons, including informing, educating, persuading, and entertaining.
Welcome for completing this lesson on digital artefact types and uses.