You have turned-in this assignment. You can review the lesson and see your previous answers.

Lesson video

In progress...

Loading...

Physical activity disclaimer.

Parents and carers are responsible for ensuring that children follow the correct safety advice provided at the start of this lesson and the instructions the teacher gives during the lesson.

Parents and carers are responsible for supervising activities where required and for seeking medical advice in advance if your child has a medical condition that may prevent them taking part in physical activity.

Safety in PE lessons includes removing all personal effects, tying long hair back, and wearing appropriate clothing and footwear for the physical activity undertaken.

Always ensure there is adequate space to move in.

For more information, please see the physical activity statement in the legal section of Oak Academy's website.

Hi there.

Welcome to your next remote learning lesson on target games.

Today's lesson is called Accuracy: Can You Demonstrate Accurate Throwing Skills and Send a Ball to Space?

Now, my name's Miss Hacking, and I'm really looking forward to being your teacher today.

So for this lesson, you are going to need some equipment.

So you're going to need quite a big safe space where there's not going to be anything that you can hit or damage when you throw a ball.

You're going to need one ball that bounces.

You're going to need markers to mark the court or a net.

You're going to need a timer.

So this could be a stopwatch, a watch, or maybe a smart device.

You're going to need two bigger markers if you're playing by yourself.

So a marker could be a cushion, or a piece of paper, or a book, or a shoe.

And if you're playing by yourself, you're also going to need a wall where there are no windows, or picture frames, or anything that you can break on it.

So you might want to pause the video now while you collect all the equipment you need for today's lesson.

So by the end of today's lesson, I'm hoping that we can all apply accurate throwing skills in order to aim for the spaces on my opponent's side of the court.

So today's keywords, let's do my turn, your turn.

So first key word, court.

Your turn.

So a court is a playing area where a game or sport is played.

So you might have heard before a netball court, or a tennis court, or a badminton court, for example.

They're the area where the game or sport is played.

Our second keyword today, my turn, aim.

Your turn.

And aim means to direct an action, object, or effort towards a target or a goal.

So you might say, "Can you aim the ball towards a goal?

" So you're trying to direct that ball towards a goal.

And our final keyword, my turn, points.

Your turn.

So points are the units of scoring earned for achieving a goal, completing a task, or performing well in a game or activity.

So in different activities, maybe points are given for different things.

So we're going to be looking at collecting as many points as we can today.

So before we start today's lesson, we are going to complete our warmup.

So for our warmup, you're going to show what you know about bouncing a ball.

So place a range of targets in an area, such as toys, cones, or books.

Try to knock the targets over by bouncing the ball to hit them.

Challenge yourself to hit all the targets at least once.

And try to hit the targets that are further away from you.

Can you change the hand with which you bounce the ball with?

So if you always use one particular hand, can you, in this warmup, try and use the other hand as well?

Now there is a video showing next that will help you to perform the warmup if you're a little bit unsure.

So watch the video, then pause, and have a go at warming yourself up.

Okay, today's lesson is split into two parts.

In the first part of today's lesson, you're going to be developing a throw rally.

And in the second part of today's lesson, you're going to be scoring points by throwing into space.

Let's get started.

So today, Jun is working by himself in the garden.

Andeep is working with his friend Sam at the park.

They're all working on throwing accurately using a ball.

Today, they're playing throw-tennis.

Jun said, "But I thought tennis was played with rackets on a tennis court?

" And Andeep said, "Yes, but throw-tennis doesn't have rackets, but it's similar.

We can make our own court to play on.

" So Sam and Andeep make their court using markers to show the corners and different markers for the net.

So you can see the space in which they're playing on.

And the net, they've put markers in the middle.

So in this game, the ball has to bounce over the net so the other person catches it, and they throw it back over the net.

It cannot land outside the corner markers.

So they've created their court and the ball cannot land outside of those markers.

Sam and Andeep score a point each time they catch the ball.

So every time, they rally it over.

And if each of the people catch it, then they score a point.

If they miss it or throw it out of the area, then the rally stops.

Sam said, "I had to remember to move my feet to make sure I was in a good position to catch the ball.

" Yeah, 'cause that's really important, because if Andeep is throwing quite a big one, then Sam would have to move further back in order to catch it successfully.

So if you're playing this game, you need to remember to move your feet.

And Andeep said that, "I use self-motivation to try to get the biggest rally possible with Sam.

" Yeah, it can be hard sometimes to try and get a good rally, where you are consistently catching it.

So you've got to have that self-motivation.

So Jun is playing the game by himself.

So he sets up his court using a wall.

He places two markers in the corners and other markers down the middle as a net.

So he hasn't got an opponent this time, but he has got a wall that he's going to bounce the ball off.

So in this game, the ball has to bounce over the net, hit the wall, and return back to JUn.

The ball has to stay inside of the corner markers.

And every time Jun catches it after it's bounced off the wall, he scores one point.

So he bounces it over the net, it hits a wall, it bounces back, and he captures it, that means he gets a point.

But he needs to make sure that the ball does bounce inside of his markers.

So to accurately bounce the ball on the opposite side of the court, start with the ball above your head, step forward with the opposite foot to your throwing hand, aim downwards so the ball travels forward and bounces on the opposite side.

Use a smooth, controlled throwing action.

And watch where the ball lands and adjust your throw to aim into space.

So, ideally, you want to make it so that it's easy to catch.

So you want the ball to aim into space.

Okay, let's have a go at a quick check then.

Which direction should you aim your throw so it bounces on the opposite side?

Would it be a, upwards, would it be b, sideways, or would it be c, downwards?

What do you think?

Well done if you said c, downwards.

You should aim your throwing downwards so that it bounces on the opposite side.

And that's important so that it's easy for it to bounce up against the wall or bounce up into your opponent's hands.

So to catch the ball successfully, not just throw the ball successfully, we also need to catch the ball successfully, watch the ball carefully from the moment it is thrown.

So keep your eyes on the ball.

Move your feet to get in line with the ball.

Keep your hands ready with your fingers spread so that you're ready to catch that ball and bring it into your body.

Reach out to meet the ball rather than waiting for it.

And cushion the ball by bringing your hands in towards your body as you catch it.

So that is some really good tips to make sure you catch the ball successfully.

Okay, quick check then.

Show me what you should do with your hands when catching a ball.

So when catching a ball, you should keep your hands ready, with your fingers spread.

Reach out to meet the ball rather than waiting for it.

And cushion the ball by bringing your hands back in towards your body as you catch it.

So I'm hoping that you showed me something along those lines.

Fingers spread, reaching out to catch it, and bringing it into your body as you catch the ball.

So well done if you did that.

Okay, now it's time for our Task A.

So if you're working with a partner, you're going to set up a court by making out four corners and a net.

So you can use anything for your markers here.

Using a ball that bounces, take turns to bounce the ball into your opponent's side of the court.

If they catch it after one bounce, you get one point.

In one minute, see how many catches you can do in a row.

Repeat and try and beat your score.

So you're letting the ball bounce once, and then you catch it, then your partner lets the ball bounce once, and catch it.

And every time you manage that, you get a point.

So keep score of how many points you get.

And if you're working by yourself, you're going to set up a court facing a flat wall with no windows.

Use markers to create a net in the middle and bounce the ball over the net so that it hits the wall and bounces back to you.

And every time that happens and you catch it, you score one point.

Again, you could time for a minute and see how many you get, and then do it again and see if you can beat your catches and the amount of points you get the second time.

Now there's a video showing next if you're a bit unsure how to do the task, but I think you are going to work really hard and really catch the ball successfully as it bounces over the net.

Okay, let's reflect on Task A then.

So move: throwing into space with control and accuracy leads to successful shots.

And Jun said that, "I use control to accurately throw the ball over the net towards the wall so I could catch it.

" And did you?

Did you use control and accuracy in order to make sure that your throw over the net was successful?

Think: creating space for your next shot requires careful decision making.

And Andeep said that, "I kept running to catch the ball so I didn't leave too much space on the court.

" And that's really good advice.

He didn't just stand in one place, he moved around the court so it was easier for him to catch the ball.

Feel: constantly trying your hardest requires self-motivation and leads to success in games.

And Jun said that, "I use self-motivation to score a high rally, even though I was working by myself.

" Sometimes you need extra self-motivation when you're working by yourself.

But Jun still had that self-motivation and he scored a really high amount of points 'cause he kept going for that full minute because he was self-motivated.

Connect: Imagining how and where an opponent might move helps me to decide where to aim.

And Andeep said that, "I tried to throw towards Sam so it is easier for her to catch and we could achieve a bigger rally.

" So yeah.

So were you making it easier for yourself to catch it?

Were you making it easier for your opponent to catch it so that you could score a bigger rally?

Okay, well done for completing Task A.

We're now going to move on to the second part of today's lesson, which is scoring points by throwing into space.

So for this part of the lesson, the children are going to try and score points against an opponent.

Sam and Andeep use the same court from earlier in the lesson, but this time they try to throw the ball so it bounces on the other side of the court without their opponent being able to catch it.

So now they don't want their opponent to catch it.

Every time the opponent fails to catch the ball, the person who threw its scores one point.

So if Sam threw it over the net and Andeep didn't manage to catch it, then Sam would score a point.

So this time, you're trying to score points against your partner.

Sam said that, "I aimed into the space where Andeep wasn't standing so it was harder for him to return the ball.

" So that's a really good piece of advice.

And Andeep said that, "I created space to throw in by making Sam move from side to side to catch the ball.

" So maybe he threw it to the left of the court, then to the right of the court, so that she had to move from side to side and it was harder for her to catch the ball.

That's some good advice from Sam and Andeep.

Okay, let's have a quick go at a check then.

Where is it best to aim the ball to try to outwit your opponent?

Would it be a, to the right, would it be b, to the left, or would it be c, in the space?

What do you think?

Well done if you said c, into the space.

By throwing or aiming the ball into the space, it means that your opponent has less chance to catch the ball because they're going to have to move further to catch it.

So well done if you said in the space.

So Jun uses the same court that he set up earlier against a wall.

This time he places two markers on the opposite side.

His aim is to throw the ball so that it bounces on the other side of the court, hits the wall, and bounces back to him to catch it without hitting the markers.

So if the ball hits a marker, the opponent scores one point.

And if it doesn't hit the marker and Jun catches it, he scores one point.

So he's playing the same game as before.

However, if the ball bounces off the wall and hits one of the big markers before Jun catches it, then his opponent scores the point.

Jun said that, "I use self-motivation in this game because I found I kept hitting my opponent's targets, which was tricky to manage.

But I didn't give up and I managed to score some points.

So that's good.

So even though he kept hitting his opponent's targets, and that meant that the paper player or the opponent was scoring the points, he kept going through self-motivation and he did eventually score some points.

Okay, let's move on to Task B then.

So if you're playing with another person, you're going to use the same court as you used in Task A.

Each player must bounce the ball over the halfway line onto their opponent's side.

If the opponent does not catch and return the ball, the person who threw it scores one point.

So if Sam threw the ball over the net and Andeep didn't catch it, then Sam would score the point.

If the ball bounces before the net or goes straight out of the opponent's area without bouncing, the opponent scores one point.

So if it bounces before the net or if you throw the ball straight out of the court, then the person opposite would get the point.

Play until one player reaches 11 points, then swap sides of the court, and restart the game.

And if you're playing by yourself today, you're going to use the same court as you did in Task A, but add two markers on the opposite side.

So bigger markers will make the game harder.

So bounce the ball on the opposite side of the court, avoiding the markers.

If the ball bounces, hits the wall, and comes back to you, and you catch it, you score one point.

However, if the ball hits one of the opponent's markers, then the opposition will score one point.

If your throw doesn't go over the net, markers, or does not hit the wall, the opposition will score one point.

And you play until one player reaches 11 points.

Now there is a video showing next of how to complete this game if you are a little bit unsure.

But have lots of fun and make sure you're throwing those accurate throws to throw those balls into space.

Okay, let's reflect then on Task B.

Move: throwing into space with control and accuracy leads to successful shots.

And Jun said that, "I use control to accurately throw the ball in the space away from the markers so I didn't give my opponent any extra points.

" So, yeah, did you manage to throw the ball into space too?

Think: creating space for your next shot requires careful decision making.

And Andeep said that, "I aim to throw the ball in space so that it was harder for my opponent to return it.

" And again, did you?

Were you aiming for the space so it was harder for either the paper player or your opponent to hit the ball?

Feel: constantly trying your hardest requires self-motivation and leads to success in games.

And Jun said that, "I use self-motivation to score points even when I hit the markers and gave my opponent points.

" So, yeah, even if you maybe are not playing your best or if you're losing some points, it's important that you still have self-motivation to keep improving so that you remain successful.

Connect: imagining how and where an opponent might move helps you to decide where to aim.

And Andeep said that, "I tried to throw where Sam was not stood so it was harder for her to return the ball.

" And again, yeah, so imagining where your opponent might move will help you to aim for the space.

So well done if you managed to do that.

Okay, so we're nearly at the end of today's lesson, so we are going to complete a cool down before we finish.

So for the cool down, I'd like you to move slowly around the court.

Every 10 seconds, bounce the ball against the wall and catch it when it comes back to you, or bounce it to another person to catch it if you're playing with someone else.

Try to keep the ball inside the court area by aiming and passing well.

Whilst you're moving slowly, think about how you were successful when bouncing a ball with accuracy and which actions were more controlled.

What could you do between now and the next lesson to practice your skills further?

You might want to pause the video now to give yourself an opportunity to complete the cool down.

And finally, we are going to summarize today's key learning points.

So move: throwing into space with control and accuracy leads to successful shots.

So were you able to use control and accuracy to be successful in your throws today?

Think: creating space for your next shot requires careful decision making.

And I hope that you were thinking about aiming in the space where your opponent or the paper player wasn't.

Feel: constantly trying your hardest requires self-motivation and leads to success in games.

And that's not just in today's lesson, that's in any games that we play.

We always need to show self-motivation to keep improving.

And connect: imagining how and where an opponent might move helps you to decide where to aim.

So thinking ahead and thinking how your opponent might move will help you to be successful in the game.

I hope you've enjoyed today's lesson.

I really enjoyed being your teacher.

And I look forward to seeing you again soon.