Take me home
This lesson will soon be taken down.
We've made brand new and improved lessons for you.
Read the help article
Year 6
•
Computing
Go with the flow
Lesson outcome
In this lesson, we will explore how 'if... then... else...' statements are used to direct the flow of a program. We will then use this learning to create a fortune teller project to run on a micro:bit.
Introduction
Prepare
Starter quiz
Activate - 3 Questions
Lesson video
Learn
Exit quiz
Check - 3 questions
Let's get ready