Year 11Computing


Lesson outcome

In this lesson, we will move on to the next big programming construct: selection. We will be introduced to it initially through a flowchart that demonstrates how a condition can be used to control the flow of execution in a program. We will then learn about definitions for logical expressions and conditions. A short activity has been included to allow us to grasp how logical expressions evaluate. Next, we will complete a PRIMM activity where we investigate and modify a chatterbot.