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Create an 8-bar chord sequence
  • Key Stage 4
  • Year 10
  • Music
So the first step is to create my eight bar chord sequence. And you'll notice here that I've set a fast tempo because this needs to be exciting and energetic music. And I've chosen some timbres that I think are going to help me create that energy as well. My chords, I've got this quite punchy sort of synth keyboard sound. (keyboard music) Which I quite like. I think that'll help to give me this sort of energy that I'm going for. Now I've been working here in the key of D minor and the chords are going to be most effective to choose from are going to be D minor, that's chord one, F, chord three, G minor, which is chord four. And you'll notice there's a B flat in that. So when we're working in this key, we have B flats instead of B naturals. Chord five, which is A minor, Chord six which is B flat, so it's got B flat in it there. And then chord seven, which is C. So we've got those various different chords. There's six different chords we can choose from. (bright music) And we have a bit more flexibility when working in the minor key with using chords like chord six and chord seven, as well. So there's lots of options we've got here. And then as always, when we're writing a chord sequence, we're going to experiment with different combinations of those chords until we find one that we like. And generally speaking, starting on chord one is a good idea because it helps to ground it in that key. So it helps to make it really feel strongly in that key. So I'm going to experiment just with some different combinations of chords and see if I can find one that I like. (bright music) I quite like that last combination I've got there. So it's D minor and then a C chord, and then an F chord, that's chord three, and then chord four, which is G minor. And what I could also do when I'm doing thinking about my chord seems is also think about chord inversion. So all of those were in their root position. (bright music) But remember chord inversions are where we use the same notes but just change the order. So instead of doing D, F, and A down here for my first chord, I could do A and then D and F higher up. I could do that instead, it makes it slightly brighter, but it also makes it a little bit easier to play. So I could do the same in my C chord. Instead of C, E, G, I can do G, C, E. And then I've got my F chord and then my G minor chord, 2, 3, 4, 2, 3, 4, 2, 3, 4, 2, 3, 4. So that's the chord sequence I'm going to use. And I think what I'll do, because it's that quite a fast tempo as I might hold each chord for two bars, so let's get that recorded in. (bright music) So that's okay and that would work. But the key here is this is a racing game. It's a high energy, exciting game, and I want to create some energy. So one way I can do that is simply by changing the rhythm of my chord. So instead of just one held chord, I'm going to use repeated rhythms instead. So I could do some repeated quavers like this. (bright music) Or even repeated crotches might work as well. (bright music) And that's just going to give it that sense of movement and energy that's going to really help the melody to feel energetic. So I'm going to delete that and rerecord it. And I think I'll go over some fast repeated quavers on each chord. (bright music) If I wanted, I could quantize those and then that would be my chord, part of my chord sequence written, for now.
Create an 8-bar chord sequence
  • Key Stage 4
  • Year 10
  • Music
So the first step is to create my eight bar chord sequence. And you'll notice here that I've set a fast tempo because this needs to be exciting and energetic music. And I've chosen some timbres that I think are going to help me create that energy as well. My chords, I've got this quite punchy sort of synth keyboard sound. (keyboard music) Which I quite like. I think that'll help to give me this sort of energy that I'm going for. Now I've been working here in the key of D minor and the chords are going to be most effective to choose from are going to be D minor, that's chord one, F, chord three, G minor, which is chord four. And you'll notice there's a B flat in that. So when we're working in this key, we have B flats instead of B naturals. Chord five, which is A minor, Chord six which is B flat, so it's got B flat in it there. And then chord seven, which is C. So we've got those various different chords. There's six different chords we can choose from. (bright music) And we have a bit more flexibility when working in the minor key with using chords like chord six and chord seven, as well. So there's lots of options we've got here. And then as always, when we're writing a chord sequence, we're going to experiment with different combinations of those chords until we find one that we like. And generally speaking, starting on chord one is a good idea because it helps to ground it in that key. So it helps to make it really feel strongly in that key. So I'm going to experiment just with some different combinations of chords and see if I can find one that I like. (bright music) I quite like that last combination I've got there. So it's D minor and then a C chord, and then an F chord, that's chord three, and then chord four, which is G minor. And what I could also do when I'm doing thinking about my chord seems is also think about chord inversion. So all of those were in their root position. (bright music) But remember chord inversions are where we use the same notes but just change the order. So instead of doing D, F, and A down here for my first chord, I could do A and then D and F higher up. I could do that instead, it makes it slightly brighter, but it also makes it a little bit easier to play. So I could do the same in my C chord. Instead of C, E, G, I can do G, C, E. And then I've got my F chord and then my G minor chord, 2, 3, 4, 2, 3, 4, 2, 3, 4, 2, 3, 4. So that's the chord sequence I'm going to use. And I think what I'll do, because it's that quite a fast tempo as I might hold each chord for two bars, so let's get that recorded in. (bright music) So that's okay and that would work. But the key here is this is a racing game. It's a high energy, exciting game, and I want to create some energy. So one way I can do that is simply by changing the rhythm of my chord. So instead of just one held chord, I'm going to use repeated rhythms instead. So I could do some repeated quavers like this. (bright music) Or even repeated crotches might work as well. (bright music) And that's just going to give it that sense of movement and energy that's going to really help the melody to feel energetic. So I'm going to delete that and rerecord it. And I think I'll go over some fast repeated quavers on each chord. (bright music) If I wanted, I could quantize those and then that would be my chord, part of my chord sequence written, for now.