Lesson details

Key learning points

  1. In this lesson, we will design our Battle Boats game using either Pseudocode or Flowchart in preparation for programming the solution in the next lesson: 'Battle boats code'.

Licence

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3 Questions

Q1.
How many grids does each player in Battle Boats have?
1
Correct answer: 2
3
4
Q2.
How many boats does each player in Battle Boats have?
2
3
4
Correct answer: 5
6
Q3.
How many KEY tasks are in the Battle Boats scenario?
5
6
Correct answer: 7
8

3 Questions

Q1.
True or False: Your design stage MUST provide a full solution to the problem.
Correct answer: False
True
Q2.
True or False: For your project you need to design using pseudocode AND a flowchart.
Correct answer: False
True
Q3.
True or False: Creating a structure diagram is compulsory for this project.
Correct answer: False
True

Lesson appears in

UnitComputing / Programming 6: Dictionaries and datafiles

Computing