Year 6

Finding your way

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Year 6

Finding your way

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These resources were created for remote use during the pandemic and are not designed for classroom teaching.

Lesson details

Key learning points

  1. In this lesson, we will use the compass on the micro:bit as an input device. We will initially design and create a program to display the direction in which the micro:bit is pointing before turning it into a navigational device.

Licence

This content is made available by Oak National Academy Limited and its partners and licensed under Oak’s terms & conditions (Collection 1), except where otherwise stated.

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3 Questions

Q1.
What is the name of the variable in the code snippet below?
An image in a quiz
Correct answer: Answer.
Shake.
String.
Yes.
Q2.
Which of the following can be used to capture inputs on a micro:bit? (Tick 2 boxes)
Correct answer: Accelerometer.
Correct answer: Buttons A and B.
LED lights.
USB port.
Q3.
Which of these statements is correct?
When you read the value of a variable the value changes.
Correct answer: When you read the value of a variable the value remains.
When you read the value of a variable, the value is replaced.

3 Questions

Q1.
If the compass heading is 310, what will be displayed on the micro:bit?
An image in a quiz
E
N
S
Correct answer: W
Q2.
The image below is an example of...
An image in a quiz
An algorithm
Code
Correct answer: Program flow
Task
Q3.
Which of these is a conditional statement in the code below?
An image in a quiz
forever
Correct answer: If compass heading (<45)
set heading to (>)
show string (heading)