Make your own name badge
I can recognise that objects can be combined in a 3D model.
Make your own name badge
I can recognise that objects can be combined in a 3D model.
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Lesson details
Key learning points
- 3D objects can be manipulated.
- To rotate a shape, you need to select it and use the curved double-headed arrows.
- To see one or more of the rotate handles, you need to change the viewing angle.
- You can use an object more than once by duplicating it.
Keywords
Rotate - to turn around an axis
Duplicate - to make a copy of
Group - combining objects into a single object
Common misconception
Grouping an object turns all of the objects blue-coloured forever.
Objects can be ungrouped, which will return the objects to their original colours.
To help you plan your year 6 computing lesson on: Make your own name badge, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 6 computing lesson on: Make your own name badge, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 2 computing lessons from the 3D Modelling unit, dive into the full primary computing curriculum, or learn more about lesson planning.
Equipment
Pupils will need access to a device with 3D design software. Examples in this lesson use Tinkercad https://oak.link/tinkercad
Licence
Prior knowledge starter quiz
6 Questions
Q1.What appears around a 3D shape when you select it in Tinkercad?
Q2.What do you call the shapes that appear when you select a 3D object, and that can be used to change the object's size or position?
Q3.Match each handle to its function:
resize in two directions
resize in one direction
lift or lower the shape
change the colour