App development project part 2
I can make an app with multiple screens and test that it meets user requirements.
App development project part 2
I can make an app with multiple screens and test that it meets user requirements.
These resources will be removed by end of Summer Term 2025.
Switch to our new teaching resources now - designed by teachers and leading subject experts, and tested in classrooms.
These resources were created for remote use during the pandemic and are not designed for classroom teaching.
Lesson details
Key learning points
- Adding interactivity to an app requires instructions to be added to elements.
- Testing and debugging your code is a key part of any project.
- An app should match the project’s goals and user needs.
Keywords
Testing - checking your app works as expected
Debugging - the process of finding and fixing errors in code to ensure it works correctly
Rubric - a guide that outlines criteria and levels of achievement to help you evaluate work fairly and consistently
Common misconception
Once the app runs it is finished.
Testing, debugging, and improving based on feedback are essential steps before finishing work on an app.
To help you plan your year 8 computing lesson on: App development project part 2, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 8 computing lesson on: App development project part 2, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 3 computing lessons from the Mobile app development unit, dive into the full secondary computing curriculum, or learn more about lesson planning.
Equipment
Access to Code.org's App Lab or some other means of creating apps.
Licence
Prior knowledge starter quiz
5 Questions
Q1.Why is it useful to write down user requirements before building an app?
Q2.What do we call a simple plan that shows where elements like buttons and text boxes will be placed on an app’s screen?
Q3.Match each planning stage to its purpose.
outlining what the app should do
drawing the structure of the app
making an early version to try out
checking if the app meets needs