Start your own project
I can identify the user requirements and constraints of a project and use these to develop project documentation.
Start your own project
I can identify the user requirements and constraints of a project and use these to develop project documentation.
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Lesson details
Key learning points
- A project brief is analysed to determine what the project is about and what needs to be completed.
- User requirements are the features or outcomes the client expects from the project.
- Project documentation can be used to set out what you hope to achieve during a project.
Keywords
Feasibility report - a document used in project management that assesses whether a project can be completed successfully
Project brief - this determines what the project is about and what needs to be completed
Common misconception
You cannot prevent things from going wrong in a project.
Things can be done to prevent negative things happening during a project - these are called mitigations.
To help you plan your year 11 computing lesson on: Start your own project, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 11 computing lesson on: Start your own project, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 4 computing lessons from the Using IT in project management unit, dive into the full secondary computing curriculum, or learn more about lesson planning.
Equipment
Pupils will require access to the project brief to support this lesson.