Develop ideas using feedback
Lesson details
Learning outcome
I can gather and analyse user feedback to inform design developments.
Key learning points
- Designers share ideas with sketches.
- Designers share ideas to gather feedback which influence design developments and decisions.
- Designers use user feedback to inform and support design iteration.
Keywords
User feedback - information provided by users about their opinions and insights into design ideas
Iterative - refining and improving
Design development - the process of refining and evolving design ideas through feedback testing, and iteration
Common misconception
User feedback is just opinions, it’s not useful when developing designs.
Feedback is largely based on opinions. However, it provides real world insight into how people interact see, understand and would use a design.
Teacher tip
Having the pupils generate questions for user feedback and know how they will record it during lesson time and then setting the task of gathering the feedback for homework can work well. Pupils can appoach family and friends for feedback.
Equipment
Sketching and ideas resources, sticky notes, recording device, feedback information for development tasks.
Licence
Lesson video
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Prior knowledge starter quiz
6 Questions
Q1.What is the acronym for the thinking tool that can be used for redesign?
Q2.What does the A in the acronym SCAMPER stand for?
Q3.What does the E in the acronym SCAMPER stand for?
Q4.Refining and improving designs is know as what?
Q5.Match the smart material to the response.
changes colour in response to heat
changes colour in response to water
changes colour in response to sunlight
Q6.Smart materials change their material in response to an external stimulus.
Assessment exit quiz
4 Questions
Q1.Put the stages of design in order.
Q2.The four stages of the iterative design process are ideate, prototype, test and ...
Q3.Identify the methods of gathering user feedback.
Q4.Designers need to ensure that any design developments are based on the user’s feedback.
To help you plan your 9 design and technology lesson on: Develop ideas using feedback, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your 9 design and technology lesson on: Develop ideas using feedback, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 3 design and technology lessons from the Developments in new materials: supporting new parents unit, dive into the full secondary design and technology curriculum, or learn more about lesson planning.