New
New
Year 9

Develop ideas using feedback

I can gather and analyse user feedback to inform design developments.

New
New
Year 9

Develop ideas using feedback

I can gather and analyse user feedback to inform design developments.

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Lesson details

Key learning points

  1. Designers share ideas with sketches.
  2. Designers share ideas to gather feedback which influence design developments and decisions.
  3. Designers use user feedback to inform and support design iteration.

Keywords

  • User feedback - information provided by users about their opinions and insights into design ideas

  • Iterative - refining and improving

  • Design development - the process of refining and evolving design ideas through feedback testing, and iteration

Common misconception

User feedback is just opinions, it’s not useful when developing designs.

Feedback is largely based on opinions. However, it provides real world insight into how people interact see, understand and would use a design.


To help you plan your year 9 design and technology lesson on: Develop ideas using feedback, download all teaching resources for free and adapt to suit your pupils' needs...

Having the pupils generate questions for user feedback and know how they will record it during lesson time and then setting the task of gathering the feedback for homework can work well. Pupils can appoach family and friends for feedback.
Teacher tip

Equipment

Sketching and ideas resources, sticky notes, recording device, feedback information for development tasks.

Licence

This content is © Oak National Academy Limited (2025), licensed on Open Government Licence version 3.0 except where otherwise stated. See Oak's terms & conditions (Collection 2).

Lesson video

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Prior knowledge starter quiz

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6 Questions

Q1.
What is the acronym for the thinking tool that can be used for redesign?
Correct Answer: SCAMPER
Q2.
What does the A in the acronym SCAMPER stand for?
Correct Answer: adapt
Q3.
What does the E in the acronym SCAMPER stand for?
Correct Answer: eliminate
Q4.
Refining and improving designs is know as what?
cycle design
Correct answer: iterative design
circular design
repeating design
Q5.
Match the smart material to the response.
Correct Answer:thermochromic,changes colour in response to heat

changes colour in response to heat

Correct Answer:hydrochromic,changes colour in response to water

changes colour in response to water

Correct Answer:photochromic,changes colour in response to sunlight

changes colour in response to sunlight

Q6.
Smart materials change their material in response to an external stimulus.
Correct Answer: properties

Assessment exit quiz

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4 Questions

Q1.
Put the stages of design in order.
1 - empathise
2 - define
3 - ideate
4 - prototype
5 - test
Q2.
The four stages of the iterative design process are ideate, prototype, test and ...
Correct Answer: refine
Q3.
Identify the methods of gathering user feedback.
Correct answer: an interview
Correct answer: a focus group
a specification
a rendered sketch
Q4.
Designers need to ensure that any design developments are based on the user’s feedback.
Correct Answer: justified