New
New
Lesson 6 of 18
  • Year 10

Sketch modelling: saving space

I can model design ideas for a piece of student furniture using card, foam and other materials.

Lesson 6 of 18
New
New
  • Year 10

Sketch modelling: saving space

I can model design ideas for a piece of student furniture using card, foam and other materials.

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Lesson details

Key learning points

  1. Designers communicate design ideas with sketches.
  2. Designers communicate design ideas using a variety of modelling materials.
  3. Sketching is a quick, freehand drawing of ideas or concepts, often done as a rough outline of an idea.
  4. Modelling is the process of creating physical or digital representations of design ideas to visualise and test them.
  5. Modelling helps to understand scale, proportion, and form in 3D.

Keywords

  • Sketching - quick, freehand drawing of ideas or concepts, often as a rough outline

  • Function - the purpose of the product

  • Modelling - the process of creating physical or digital representations of design ideas to visualise and test them

Common misconception

Design ideas are produced through sketches and drawings.

3D or physical modelling is a great way to get design ideas out of your head. It is sometimes easier to work out your idea in 3D rather than worrying about whether you can draw it in 3D, especially if its form is complex.


To help you plan your year 10 design and technology lesson on: Sketch modelling: saving space, download all teaching resources for free and adapt to suit your pupils' needs...

Have a range of modelling materials available to the students (labelled drawers of modelling materials in the classroom is a great way to organise this) to alllow for more flexibility, experimentation and creativity in their modelling.
Teacher tip

Equipment

A range of modelling materials such as paper, corrugated card, balsa, felt, cotton, split pins, masking tape, foam etc. A range of tools suchs as knives, cutting mats, glue guns, saws, needles etc.

Content guidance

  • Risk assessment required - equipment

Supervision

Adult supervision required

Licence

This content is © Oak National Academy Limited (2025), licensed on Open Government Licence version 3.0 except where otherwise stated. See Oak's terms & conditions (Collection 2).

Lesson video

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Prior knowledge starter quiz

Download quiz pdf

6 Questions

Q1.
A design is a chance to create or improve a product, system, or service by identifying a problem or unmet need.

Correct Answer: opportunity

Q2.
Put these design stages into the correct order:

1 - context
2 - exploration of context
3 - design opportunity
4 - identify user
5 - identify user needs
6 - design brief

Q3.
Why is it important to avoid design fixation?

Correct answer: it can stop you from seeing a better solution
it helps you finish the design faster
it makes your product more colourful

Q4.
What is meant by the term 'user'?

the person who markets the product
the person who manufactures the product
Correct answer: the person who you are designing the product for

Q5.
Successful design briefs will be ...

Correct answer: non-specific.
non-informed.
easy.
Correct answer: relevant to the context.

Q6.
What is the purpose of a design brief?

to create a list of materials for the product
Correct answer: to outline the design opportunity and identify a user's initial needs and wants
to finalise the product's colour and style

Assessment exit quiz

Download quiz pdf

4 Questions

Q1.
What should the sketching of initial ideas be?

high quality
Correct answer: quick
detailed
Correct answer: explorative
slow

Q2.
What is the function of a product?

the colour of a product
the name of a product
Correct answer: the purpose of a product

Q3.
What can 3D modelling show about your design that’s harder to understand from a sketch?

An image in a quiz
Correct answer: proportion
colour
cost
Correct answer: scale

Q4.
What is the name of this modelling tool?

An image in a quiz
Correct Answer: craft knife, retractable knife