Myths about teaching can hold you back
- Year 11
Introduction to animation: bringing digital art to life
I can create a short digital animation loop using frames, keyframes, and a timeline to bring my artwork to life.
- Year 11
Introduction to animation: bringing digital art to life
I can create a short digital animation loop using frames, keyframes, and a timeline to bring my artwork to life.
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Lesson details
Key learning points
- Animation is created by sequencing images over time.
- Frames and keyframes are the building blocks of digital animation.
- Timelines help animators to create the structure and sequence of an animation.
Keywords
Animation - the process of creating the illusion of movement by displaying a sequence of images or frames
Frame - a single still image in an animation sequence
Keyframe - a frame that marks a significant change in movement or design
Timeline - a digital workspace showing the order and duration of frames
Common misconception
Animation is just drawing moving pictures quickly.
Animation is carefully planned, using frames, keyframes, and digital tools to control timing, pace, and movement.
To help you plan your year 11 art and design lesson on: Introduction to animation: bringing digital art to life, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 11 art and design lesson on: Introduction to animation: bringing digital art to life, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 4 art and design lessons from the Photography unit, dive into the full secondary art and design curriculum, or learn more about lesson planning.
Equipment
Computers or tablets with animation-capable software. Digital stylus or mouse. Sketchbooks and pencils for planning sequences.
Licence
Prior knowledge starter quiz
6 Questions
Q1.What is animation?
Q2.Match the terms to their definitions:
A single still image in an animation sequence
A digital workspace showing the order and duration of frames
A frame that marks a significant change in movement or design
Q3.Why do animators use a storyboard?
Q4.Match the different types of animation to their descriptions.
hand drawn frames
digitally-made 3D models
animated graphic design
tracing over live-action footage