Year 6

The micro:bit

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Year 6

The micro:bit

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These resources were created for remote use during the pandemic and are not designed for classroom teaching.

Lesson details

Key learning points

  1. In this lesson, we will be introduced to the micro:bit and its block based programming environment, MakeCode.

Licence

This content is made available by Oak National Academy Limited and its partners and licensed under Oak’s terms & conditions (Collection 1), except where otherwise stated.

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3 Questions

Q1.
What do you use the emulator for?
To create the code for your program
To download your program on to a micro:bit
Correct answer: To test your program
Q2.
When do you flash a program?
When you are adding the blocks to the coding area
When you run the program on the device
Correct answer: When you transfer the program from your computer to the micro:bit
Q3.
Which input devices have been introduced in this lesson? (tick 2)
Correct answer: Buttons A and B
Correct answer: The accelerometer
The compass
The light sensor