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Year 3
Events and actions in programs
Lessons (6)
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I can explain how a sprite moves in a programming project.
1 Slide deck
1 Worksheet
2 Quizzes
1 Video
I can create a program to move a sprite in four directions.
1 Slide deck
1 Worksheet
2 Quizzes
1 Video
I can adapt a program to a new context.
1 Slide deck
1 Worksheet
2 Quizzes
1 Video
I can develop my program by adding features.
1 Slide deck
1 Worksheet
2 Quizzes
1 Video
I can fix the bugs that I find in a program.
1 Slide deck
1 Worksheet
2 Quizzes
1 Video
I can create and evaluate a maze-based game.
1 Slide deck
1 Worksheet
2 Quizzes
1 Video
slide decks, worksheet PDFs, quizzes and lesson overviews. You can select individual lessons from: Events and actions in programs unit and download the resources you need, or download the entire unit now. See every unit listed in our primary computing curriculum and discover more of our teaching resources for KS2.