Layers and objects
Lesson details
Learning outcome
I can recognise that vector drawings consist of layers of objects
Key learning points
- Each object added to a vector drawing is added in a new layer
- The order of layers in a vector drawing can be changed
- Layering can be used to create new images
Keywords
Layer - a level in your drawing where objects sit on top or behind each other
Object - a shape or line that you can move and change in your drawing
Order - the front-to-back position of objects in a drawing
Common misconception
Objects cannot be reordered on the page.
Each object added is a new layer and the layers can be reordered.
Teacher tip
Use physical resources such as transparent sheets or cut-outs to model how layering works, helping pupils understand how objects stack in a vector drawing.
Equipment
Pupils will need access to a device with drawing software. Examples in this lesson use Google Drawings https://oak.link/google-drawings
Licence
Lesson video
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Prior knowledge starter quiz
6 Questions
Q1.What does the zoom tool help you do?
Q2.What is the purpose of alignment grids?
Q3.What can you do with resize handles?
Q4.What does the border of a shape refer to?
Q5.Arrange the steps to modify an object in a drawing:
Q6.What happens when you modify an object?
Assessment exit quiz
6 Questions
Q1.What is the term for a level in a drawing where objects sit on top or behind each other?
Q2.What happens when you add a new object to a vector drawing?
Q3.Which of the following is an option for arranging the order of layers in a vector drawing?
Q4.What happens when you reorder layers in a vector drawing?
Q5.What happens if you move a layer to the top of the stack?
Q6.What is the purpose of layering in a vector drawing?
To help you plan your 5 computing lesson on: Layers and objects, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your 5 computing lesson on: Layers and objects, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 2 computing lessons from the Introduction to vector graphics unit, dive into the full primary computing curriculum, or learn more about lesson planning.