Consistency in frames
I can identify the need to work consistently and carefully.
Consistency in frames
I can identify the need to work consistently and carefully.
These resources will be removed by end of Summer Term 2025.
Switch to our new teaching resources now - designed by teachers and leading subject experts, and tested in classrooms.
These resources were created for remote use during the pandemic and are not designed for classroom teaching.
Lesson details
Key learning points
- Animations should be consistent.
- Stop-frame animations that are not consistent can have mistakes in frames.
- A consistency checklist can be used to help create a smooth stop-frame animation.
Keywords
Frame - a single picture that is used to make an animation
Consistency - when details in an animation look the same every time
Common misconception
It’s OK if your background or characters move quite a bit between frames.
Even small changes can make the animation look jumpy. Keeping things still is key to making it look real.
To help you plan your year 3 computing lesson on: Consistency in frames, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 3 computing lesson on: Consistency in frames, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 2 computing lessons from the Stop-frame animation unit, dive into the full primary computing curriculum, or learn more about lesson planning.
Equipment
A digital device capable of taking photos, a mini whiteboard and pens (or paper and pencil), sticky tape or a method of standing the device and whiteboard up.
Licence
Prior knowledge starter quiz
6 Questions
set of drawings to plan a story
things that happen in a story
something you can really do
people or animals in a story
Assessment exit quiz
6 Questions
a single picture used in animation
when details look the same every time
a list to help you remember steps
a sequence of pictures creating movement