Introducing variables
I can define a variable as something that is changeable.
Introducing variables
I can define a variable as something that is changeable.
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Lesson details
Key learning points
- Data can be stored as a variable.
- The way a variable changes is defined by the programmer.
- Variables can be used to store numbers or letters.
Keywords
Change - to update the value of something in a program
Variable - a named piece of data stored in a computer’s memory which can be accessed and changed by a computer program
Name - the label given to a variable so that the programmer knows what it is for
Value - the numbers or text stored in a programming variable which can be used or changed
Common misconception
Variables are only for numbers.
Variables aren't just for numbers, they can also hold letters.
To help you plan your year 6 computing lesson on: Introducing variables, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 6 computing lesson on: Introducing variables, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
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The assessment exit quiz will test your pupils' understanding of the key learning points.
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Explore more key stage 2 computing lessons from the Using variables in programming to develop a game unit, dive into the full primary computing curriculum, or learn more about lesson planning.
Equipment
Pupils will need access to a device with block-based programming software. Examples in this lesson use Scratch https://oak.link/scratch