Collaborative design for batch production
I can work with others to create ideas.
Collaborative design for batch production
I can work with others to create ideas.
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Lesson details
Key learning points
- Designers collaborate, to identitify design opportunities.
- Designers collaborate, to create, evaluate and iterate design ideas.
- A design requirement is something which is needed or wanted to make a product successful.
- Design requirements can support writing a design brief and along with exploring the context, can support designing.
- One way of designing that can be suited to collaborative work is to use the scribble technique.
Keywords
Toys - objects designed for play
Design requirement - something which is needed or wanted to make a product successful
Design idea - a creative concept
Common misconception
Pupils should design individually, and time should be taken when creating and thinking about design ideas.
Designers work in teams and collaborate to create design ideas. Working quickly when generating design ideas can prevent overthinking and allows freedom and creativity to lead the way.
To help you plan your year 8 design and technology lesson on: Collaborative design for batch production, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 8 design and technology lesson on: Collaborative design for batch production, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 3 design and technology lessons from the Collaborative design: tactile toys to teach unit, dive into the full secondary design and technology curriculum, or learn more about lesson planning.
Equipment
whiteboard, visualiser, paper, pens, colouring pencils.
Licence
Starter quiz
6 Questions
helps draw 3d shapes using a box
adds colour, texture or tone to a drawing
explains parts of the drawing with notes
a quick idea drawing without tools
front, top and side views
3d depth with vanishing points
parts shown separated but aligned
Exit quiz
4 Questions
the toy must be safe for 5-year-olds
the toy will be used in a classroom
a stackable animal puzzle
three pupils work together to sketch ideas