Programmable systems
Lesson details
Learning outcome
I can use a microcontroller to design and test a control system.
Key learning points
- There are different languages to programme a microcontroller; they might be text-based, use blocks or flowcharts.
- Input, process and output are the basic features of a control programme.
- Feedback can be incorporated into more complex control systems.
Keywords
Microcontroller - used to control outputs by processing inputs
Programmable - provide instructions to complete certain tasks
Flowchart - a simple diagram using symbols to show steps in a task
Common misconception
Control systems are programmed with text-based languages.
Control systems can be programmed using different languages including text, blocks or flow charts.
Teacher tip
When using Tinkercad, create a Class List and share 'Nick Names' and 'Classcode' to your students. You could also allow pupils to log in if they have a Google school email address. In Tinkercad, it's good practice for pupils to rename the file before they begin.
Equipment
Student access to Tinkercad website.
Licence
Lesson video
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Prior knowledge starter quiz
6 Questions
Q1.Match the correct definitions:
components that are used to send a signal into a circuit
components that can change a signal and control output devices
components that emit light, make a noise or move
Q2.What type of component is an LED?
Q3.What is Tinkercad an example of?
Q4.What are the advantages of using CAD to model circuits?
Q5.Which word is used to describe components in a circuit that have to be positioned the correct way around?
Q6.Which of these components are polarised?
Assessment exit quiz
6 Questions
Q1.A is used to control outputs by processing inputs.
Q2.What is a Peripheral Interface Controller (PIC) used for?
Q3.Which products can microcontrollers be used in?
Q4.Computer programs can be written using ...
Q5.What is the negative connection on a Micro:bit called?
Q6.How can you make LEDs flash using a Micro:bit?
To help you plan your 11 design and technology lesson on: Programmable systems, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your 11 design and technology lesson on: Programmable systems, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 4 design and technology lessons from the Core principles unit, dive into the full secondary design and technology curriculum, or learn more about lesson planning.