New
New
Lesson 8 of 14
  • Year 10

Basic testing and feedback

I can gather and analyse feedback to identify strengths and weaknesses in my design.

Lesson 8 of 14
New
New
  • Year 10

Basic testing and feedback

I can gather and analyse feedback to identify strengths and weaknesses in my design.

These resources will be removed by end of Summer Term 2025.

Switch to our new teaching resources now - designed by teachers and leading subject experts, and tested in classrooms.

These resources were created for remote use during the pandemic and are not designed for classroom teaching.

Lesson details

Key learning points

  1. Prototypes testing reveals strengths and weaknesses in a design.
  2. Feedback collection and analysis informs improvements and design decisions.

Keywords

  • Testing - trying out a design to check its performance

  • Feedback - information from primary users or stakeholders about how well something works

  • Design requirements - something which is needed or wanted to make a product successful

  • Design decisions - a deliberate choice to meet a requirement or solve a problem

Common misconception

Testing is only to prove that a design works.

Testing is equally about finding flaws and learning what doesn’t work; failures provide insight.


To help you plan your year 10 design and technology lesson on: Basic testing and feedback, download all teaching resources for free and adapt to suit your pupils' needs...

Model how to give constructive feedback (specific, linked to criteria, not just “good/bad”).
Teacher tip

Equipment

Licence

This content is © Oak National Academy Limited (2025), licensed on Open Government Licence version 3.0 except where otherwise stated. See Oak's terms & conditions (Collection 2).

Lesson video

Loading...

Prior knowledge starter quiz

Download quiz pdf

6 Questions

Q1.
What is testing in design?

asking users what they think about a finished product
Correct answer: trying out a design to check its performance
writing a report about a prototype
looking at other designers’ work

Q2.
__________ provides information from users or stakeholders about how well something works.

Correct answer: feedback
testing
iteration
analysis

Q3.
Why is testing important throughout the iterative design process?

to confirm design ideas are perfect the first time
Correct answer: to find design problems and strengths that guide improvements
to complete a project more quickly
to replace feedback and evaluation

Q4.
Match each keyword to its meaning.

Correct Answer:design decision,a deliberate choice to meet a requirement or solve a problem

a deliberate choice to meet a requirement or solve a problem

Correct Answer:design requirement,something which is needed or wanted to make a product successful

something which is needed or wanted to make a product successful

Correct Answer:feedback,information from users or stakeholders about how well something works

information from users or stakeholders about how well something works

Correct Answer:testing,trying out a design to check its performance

trying out a design to check its performance

Q5.
During testing, designers look for both strengths and to improve the design.

Correct Answer: weaknesses, weakness

Q6.
Why is feedback important during prototype testing?

Correct answer: It helps designers identify what works and what doesn’t.
It only confirms success.
It makes testing unnecessary.
It’s used only after a product launch.

Assessment exit quiz

Download quiz pdf

6 Questions

Q1.
Why do designers test prototypes?

Correct answer: to identify strengths and weaknesses in their design
to skip the feedback process
to finish a product more quickly
to avoid making changes

Q2.
Testing is effective when measured against the design brief and the ...

Correct Answer: design requirements, requirements

Q3.
Match each type of testing to what it helps designers identify.

Correct Answer:prototype testing,practical performance through trials

practical performance through trials

Correct Answer:visual inspection,quick checks for flaws or appearance

quick checks for flaws or appearance

Correct Answer:user feedback,opinions and usability information from users or stakeholders

opinions and usability information from users or stakeholders

Correct Answer:measurements,how well a solution fits or functions

how well a solution fits or functions

Q4.
Which of these best describes why failures in testing are useful?

Correct answer: they show what to avoid next time
they prove the design is complete
they should be ignored in analysis
they make the design look bad

Q5.
Testing is not only to prove that a design works - it also helps to identify ...

aesthetic details
Correct answer: design problems
extra colour choices
marketing ideas

Q6.
Why should feedback be gathered from different primary users and stakeholders?

Correct answer: to ensure reliability and inclusivity in design decisions
to get the same opinion from everyone
to shorten the testing process
to avoid changes later