Myths about teaching can hold you back
- Year 10
High-fidelity prototyping
I can produce a detailed prototype that communicates my final inclusive design effectively.
- Year 10
High-fidelity prototyping
I can produce a detailed prototype that communicates my final inclusive design effectively.
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Lesson details
Key learning points
- High-fidelity prototypes are refined to communicate final ideas clearly.
- High-fidelity prototypes balance aesthetics, usability, and inclusivity.
Keywords
High-fidelity - a prototype that closely represents the final product
Functionality - how well something performs its intended actions
Aesthetics - how the product looks including colour, texture and style or theme
Simulate - represent real operation without full complexity
Common misconception
High-fidelity prototypes are only about appearance and surface finish.
High-fidelity prototypes are about realism in both look and function. They should operate as closely as possible to the intended product - or convincingly simulate that functionality.
To help you plan your year 10 design and technology lesson on: High-fidelity prototyping, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 10 design and technology lesson on: High-fidelity prototyping, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 4 design and technology lessons from the Inclusive Design: Mental Health and Wellbeing unit, dive into the full secondary design and technology curriculum, or learn more about lesson planning.
Equipment
A range of materials suitable for high-fidelity prototyping, including appropriate finishes and components.
Licence
Prior knowledge starter quiz
6 Questions
Q1.What does 'empathy' mean in design?
Q2.What does 'diversity' mean in design?
Q3.What is the main purpose of a low-fidelity prototype?
Q4.A low-fidelity prototype is not about surface finish or detail; it is about testing the of a design.
Q5.Which statement best describes materials used for medium-fidelity prototypes?
Q6.Why is testing ergonomics and usability important before final manufacture?
Assessment exit quiz
6 Questions
Q1.Which feature best defines a high-fidelity prototype?
Q2.High-fidelity prototypes help designers test and how a product will work in real life.
Q3.Match each keyword to its correct definition:
the visual appearance and appeal of a product
how well a product performs its intended task
how easy and satisfying a product is to use