New
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Lesson 7 of 18
  • Year 10

Iterate with modelling: communal areas

I can iterate ideas for a piece of student storage using card, foam and other materials.

Lesson 7 of 18
New
New
  • Year 10

Iterate with modelling: communal areas

I can iterate ideas for a piece of student storage using card, foam and other materials.

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Lesson details

Key learning points

  1. Designers iterate as a direct result of testing, analysis and evaluation of a physical prototype.
  2. Design iterations consider user needs and wants, this can be empathetic or direct feedback.
  3. Analysis and evaluation can be carried out on design ideas to aid iterations.
  4. By using the evaluation points, the designer can make informed decisions.
  5. Design decisions lead to effective improvements that meet the needs and wants of the user.

Keywords

  • Developing - improving and building on design ideas to make them better

  • Iteration - process of refining and improving a design

  • Analyse - to examine something in detail

  • Evaluate - to think about what you did and suggest any changes or improvements

Common misconception

Iterations of models are purely based on the thoughts of the designer.

Iterations can be based off a range of analysis and evaluations such as evaluating against the users needs and wants as well as direct feedback from the user.


To help you plan your year 10 design and technology lesson on: Iterate with modelling: communal areas, download all teaching resources for free and adapt to suit your pupils' needs...

Previous model/s made by the students will be needed.
Teacher tip

Equipment

Models and modelling materials and tools such as white card, corrugated card, balsa wood, felt, split pins, masking tape, foam, knives, cutting mats, glue guns, needle and thread etc.

Content guidance

  • Risk assessment required - equipment

Supervision

Adult supervision required

Licence

This content is © Oak National Academy Limited (2025), licensed on Open Government Licence version 3.0 except where otherwise stated. See Oak's terms & conditions (Collection 2).

Lesson video

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Prior knowledge starter quiz

Download quiz pdf

6 Questions

Q1.
What is this an example of that is often done at the start of designing?

An image in a quiz
Correct answer: sketching
computer-aided design
modelling
user testing

Q2.
Which of these are benefits of sketching?

it eliminates the need for feedback from a client
Correct answer: it avoids money being spent on prototypes before working the idea out
Correct answer: it allows for quick idea exploration and visualisation
it allows for the best idea to be drawn straight away
Correct answer: it encourages creativity without the designer being limited

Q3.
The ability to store things in a product would be described as its ...

ergonomics.
Correct answer: function.
aesthetics.
cost.

Q4.
What can 3D modelling show about your design that’s harder to understand from a sketch?

Correct answer: proportion
cost
colour
Correct answer: scale

Q5.
Why is corrugated card useful for 3D modelling?

Correct answer: low in cost
waterproof
Correct answer: sustainable
high-quality finish
Correct answer: relatively strong

Q6.
What is the name of this timber that is great for modelling?

An image in a quiz
Correct Answer: MDF, medium density fibreboard

Assessment exit quiz

Download quiz pdf

4 Questions

Q1.
The process of refining and improving a design is called?

Correct Answer: iteration, development

Q2.
Why is it important to iterate design ideas?

because original ideas are always perfect
because repeating the same design saves time
Correct answer: because they can usually be improved

Q3.
When we examine something in detail we ...

Correct answer: analyse it.
simplify it.
memorise it.
overcomplicate it.

Q4.
Put these parts of the design process in order.

1 - design
2 - analyse
3 - evaluate
4 - iterate