Innovation
I can use a range of strategies to create design ideas which avoid design fixation.
Innovation
I can use a range of strategies to create design ideas which avoid design fixation.
Link copied to clipboard
These resources will be removed by end of Summer Term 2025.
Switch to our new teaching resources now - designed by teachers and leading subject experts, and tested in classrooms.
These resources were created for remote use during the pandemic and are not designed for classroom teaching.
Lesson details
Key learning points
- A wide range of design strategies can be used to avoid design fixation.
- Design decisions are made throughout the iterative journey.
Keywords
Design strategy - a method of generating ideas
Iterative - refining and improving
Design requirements - something which is needed or wanted to make a product successful
Design decisions - a deliberate choice to meet a requirement or solve a problem
Design fixation - consider only one possible solution
Common misconception
Three design ideas are enough to avoid design fixation.
There are many ways to generate design ideas that avoid design fixation and produce a range of successful ideas that pupils can develop on their iterative journey.
To help you plan your year 11 design and technology lesson on: Innovation, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 11 design and technology lesson on: Innovation, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 4 design and technology lessons from the Iterative Design Principles unit, dive into the full secondary design and technology curriculum, or learn more about lesson planning.
Equipment
Content guidance
- Risk assessment required - equipment
- Risk assessment required - outdoor learning
Supervision
Adult supervision required
Licence
Starter quiz
6 Questions
Exit quiz
6 Questions
focusing on only one idea
a deliberate choice made to solve a problem
something needed or wanted for the product to succeed
a method used to develop creative ideas
collects images and materials to inspire design
draws multiple versions of an idea
gathers opinions and needs from potential users
organises ideas around a central theme