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      Lesson details

      Learning outcome

      I can play and contribute to umpiring small sided team striking and fielding games.

      Key learning points

      1. Move: throwing accurately towards the wickets can score a direct hit to run a batter out.
      2. Move: umpires moving into position to judge a run out and indicating outs with a pointed finger, signals the decision.
      3. Think: quickly deciding which end to aim for is calculated by the likelihood of the batter reaching it.
      4. Feel: it is important to celebrate winning and accept getting out or losing gracefully, as well to enjoy sport fully.
      5. Connect: communicating clearly which end to aim for can make the difference between running out a batter or not.

      Keywords

      • Teamwork - the collaborative effort of a group to achieve a common goal or to complete a task in an effective and efficient way

      • Communication - sending and receiving information with others

      • Run out - when a fielder hits the stumps with the ball before the batter reaches the crease

      Common misconception

      Pupils may argue about decisions, particularly close calls such as run outs. This can often lead to the decision going in the favour of the more dominant or boisterous pupils.

      Pupils should experience the umpire role to practise making fair decisions and develop empathy, helping them understand not to challenge calls.

      Teacher tip

      Be as 'hands off' as possible while pupils umpire, but be prepared to offer the occasional reminder about respecting officials and their decisions. For those with less expereince/confidence, umpiring in pairs can help.

      Equipment

      wickets, bats, wind balls, cones

      Content guidance

      Risk assessment required - physical activity

      Supervision

      Adult supervision required

      Licence

      This content is © Oak National Academy Limited (2026), licensed on Open Government Licence version 3.0
      except where otherwise stated. See Oak's terms & conditions
      (Collection 2).

      Prior knowledge starter quiz

      4 Questions

      Q1.
      How should we communicate during cricket, both as batters and fielders?

      Correct answer: quickly and clearly
      quietly and confusingly
      incoherently and mumbled

      Q2.
      Which of these is not a way of getting out in cricket?

      run out
      caught out
      Correct answer: strike out

      Q3.
      How might a batter reduce the risk of being caught out?

      try for sixes
      Correct answer: hit into ground
      hit it high

      Q4.
      What should a fielding team do when a batter keeps finding gaps?

      Correct answer: adjust fielding positions
      hope it stops
      do nothing

      4 Questions

      Q1.
      How should a batter react to being given run out by an umpire?

      Correct answer: respect the decision
      argue with umpire
      throw their bat

      Q2.
      What might a batter’s movements be like to persuade you to try to run them out?

      fast and energetic
      quick and purposeful
      Correct answer: slow and hesitant

      Q3.
      How can teammates help to make the quick decision about which end to throw to?

      stay silent
      Correct answer: call an end
      jump around

      Q4.
      How will an umpire communicate to everyone that someone is out?

      Correct answer: point index finger
      shout “out”
      leave them guessing

      To help you plan your 9 physical education lesson on: Teamwork and communication, download all teaching resources for free and adapt to suit your pupils' needs...