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Iterative design: Nature

Papers and boards

Year 10 • Design and technology

Choose a lesson (18)

1
Biomimicry
2
Identify environmental impact
3
Product requirements
4
Innovation when generating ideas
5
Generating design ideas using SCAMPER
6
Using feedback to develop ideas
7
AI to develop ideas
8
Proportions and scale: papers and boards
9
Materials and manufacturing processes: papers and boards
10
Plan manufacture using orthographic projection: papers and boards
11
Parts lists: papers and boards
12
Time planning: papers and boards
13
Mark out and prepare materials: papers and boards
14
Tools and processes: papers and boards
15
Equipment and machinery: papers and boards
16
Quality control: papers and boards
17
Evaluate with user feedback: papers and boards
18
Testing and modifications: papers and boards

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