Writing to text files
I can write data to a new file and append data to an existing text file.
Writing to text files
I can write data to a new file and append data to an existing text file.
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Lesson details
Key learning points
- There are different modes for opening a file, r (read), w (write) and a (append).
- When you open a file in write mode, it creates a new file. If the file already exists then the file will be overwritten.
- When you open a file and write to a file in append mode, it will add to the existing contents of the file.
- It is good practice to close the file once written to. Some IDEs will not write to a file until it is closed.
Keywords
Write - a file handling mode that allows a program to write data to a file, where, if the file does not exist, a new file is created, and if the file already exists, the content is overwritten
Append - a file handling mode that allows a program to write extra data at the end of a file without erasing the existing contents of the file
Overwrite - to replace information in (a computer file) with new information
Common misconception
You have to create a new write() line for each line you want to add to a file.
You can write mutiple lines in one write() statement. But if you want the text to appear on separate lines, you must use the new line character.
To help you plan your year 11 computer science lesson on: Writing to text files, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 11 computer science lesson on: Writing to text files, download all teaching resources for free and adapt to suit your pupils' needs.
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Explore more key stage 4 computer science lessons from the Programming: dictionaries and data files unit, dive into the full secondary computer science curriculum, or learn more about lesson planning.
Equipment
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Starter quiz
6 Questions
Exit quiz
6 Questions
When programmers write code, they use a special tool called an IDE (Integrated Development Environment). In an IDE, different colours are used to help programmers understand the code:
- • Blue - numbers and boolean values
- • Green - strings
- • Purple - keywords