People and places
I can identify a range of people within a context and be aware of environmental, social and cultural considerations.
People and places
I can identify a range of people within a context and be aware of environmental, social and cultural considerations.
These resources will be removed by end of Summer Term 2025.
Lesson details
Key learning points
- Designers consider users from different social and cultural backgrounds.
- Designers consider different places.
Keywords
Context - the situation within which something exists or happen
User - who you are designing for
Environment - description of a place and its surroundings
Consideration - a key factor that designers use to help influence a design
Common misconception
When investigating a context you should only consider the users preferences.
There are many different groups of people from different places that should be considered when investigating a context. These different groups of people like stakeholders all have different preferences which the designer should consider.
To help you plan your year 10 design and technology lesson on: People and places, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 10 design and technology lesson on: People and places, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 4 design and technology lessons from the Investigate and research: High profile event unit, dive into the full secondary design and technology curriculum, or learn more about lesson planning.
Equipment
Licence
Starter quiz
6 Questions
Exit quiz
6 Questions
who you are designing for and who directly interacts with a product
is a person, group or organisation that seeks expertise or solutions
a person, group or organisation with an interest in a project
is a specific group of consumers identified the most likely audience
is the individual who purchases or pays