Skip to content
Skip to content
Go to teachers
Pupils
Primary
Secondary
Help using Oak
Menu
Change unit
Iterative Design Principles
Year 11
•
Design and technology
We've put the lessons in order helping you build on what you've learned before so it’s best to start with the first lesson of a unit.
Choose a lesson
(13)
1
Design opportunities
2
Define a design brief
3
User needs and wants considerations
4
Research techniques
5
Define a specification
6
Communicate ideas
7
Innovation
8
Iteration
9
Manufacturing specification
10
Planning manufacture
11
Manufacture
12
Testing
13
Evaluation and modifications