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KS3 & KS4 computing curriculum

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Computing
Year 9

3D animation

6 lessons

Threads

  • Creating media
  • Effective use of tools

Description

In this unit pupils will discover how to create 3D animations using industry-standard software. They will gain a greater understanding of how 3D animation is used to make the media products that we consume. They will explore the basics of modelling, texturing, animating to create 3D models.

This unit progresses pupils' understanding of animation and developing 3D images on a computer based on their experiences of creating and manipulating 2D vector images. Pupils will discover how professionals create 3D animations using an industry-standard software package. They will investigate the basics of modelling, texturing, and animating, moving on to more complex modelling techniques that are used to make more organic models. By the end of this unit, pupils will have a firm understanding of the fundamentals of media creation to allow them to tackle more demanding and involved projects.

  1. Move, rotate, scale, colour
  2. Keyframe animation and parenting objects
  3. Complex models and colours
  4. Organic modelling
  5. Lighting and cameras
  6. Render and export animations

67 units shown,

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