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KS3 & KS4 computing curriculum

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Computing
Year 7

Using fundamental programming constructs in a block-based language

6 lessons

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  • Algorithms and data structures
  • Programming

Description

In this unit pupils will build their confidence and knowledge of the key programming constructs (sequence, iteration, selection and variables). Learners will use Scratch to explore the key programming constructs firstly through editing pre-existing code and then by developing their own programs.

This unit is the first programming unit of KS3 and reinforces key knowledge developed throughout the primary curriculum. The aim of this unit is to build pupils' confidence and knowledge of the key programming constructs of sequencing, variables, selection, and count-controlled iteration. These same concepts are built upon in subsequent programming units so it is important that pupils are comfortable with understanding and applying these principles when programming.

  1. Sequence
  2. Program variables
  3. Selection
  4. Operators
  5. Count-controlled iteration
  6. Problem solving using programming constructs

67 units shown,

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