KS1 & KS2 computing curriculum

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Computing
Year 3

Desktop publishing

6 lessons

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  • Creating media
  • Effective use of tools

Description

In this unit pupils will explore how text and images can be used to communicate messages. They will use desktop publishing software to make careful choices of font size, colour, and style to improve documents. They explore a range of page layouts using templates and placeholders as design tools.

Pupils are ready to progress from working with text or images separately to combining them to communicate more effectively. This unit introduces desktop publishing as a purposeful way to create documents with impact. Pupils begin to see how layout, design, and style choices affect how a message is received. Learning this now helps them plan and present information clearly in posters, newsletters and other real-world formats ensuring they recognise that when they create information it will need to be presented in a way that is suitable for its intended audience.

  1. Using text and images to communicate
  2. Editing text
  3. Placeholders in templates
  4. Adding content
  5. Applying layout in desktop publishing
  6. Editing and improving a document

Use this KS1 and KS2 computing curriculum plan to explore our sequences developed by leading subject...

30 units shown,

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